Editorial: PSP2 – UMD = Bad Idea.
Did you hear the latest joke? An article on Kotaku quotes David Perry, chief creative officer at Acclaim, as he spouts out some kind of rumor about the PSP2 not only existing, but the idea that it actually does not have a UMD drive.Yeah, I know, I laughed pretty hard when I heard it too. It’s a ridiculous idea that’s ridiculous enough to be true. We’re talking about Sony here after all. But keep in mind, this is very much still a rumor, even if David Perry says it to be true. I’m sure it’s a rumor that will change considering a new PSP handheld that doesn’t have a UMD drive would be Sony committing hari-kari in the portable market. And hari-kari is bad. It’s not like Furi Kuri. Not by a long shot!
Before we face fiction, let’s face facts. The PSP isn’t in the shitter like most people think it is. It’s sold 45 million units worldwide; just 1 million units short of the Wii, the current #1 console on Earth. Albeit the Nintendo DS is just 2 million short of an insanely tall 100 million unit worldwide sales milestone and the Wii hasn’t been out as long as the PSP, but without relativistic terms like these, it’s still a fascinating feat to ship 45 million units of your product. But of course “winning the war” is what all console makers want to do, so it’s not unexpected that Sony would want to unveil a brand new PSP instead of just another iteration (especially after the screen-filtering bug seen in their latest model.)
So let’s face fiction; the idea that the next PSP will be known as PSP2 and will not have a UMD drive. For the sake of argument, let’s also assume the PSP2 is being released in order to beat the Nintendo DS in sales or, more realistically, take some Nintendo portable market share. Now obviously without a UMD drive they’ll need something for storage. Let’s look at our options which, hopefully, will shed some light on why the idea of a UMD-less PSP is laughable.
- Carts: I doubt they’ll suddenly change format to carts because that’s just common sense. Sony practically wants to say they invented disc media, they won’t change to something Nintendo has done since the beginning.
- Memory Sticks (Pro Duo) as central storage: They can’t go with memory sticks as central storage because the largest they can get is 8 gigs and anyone with a modded PSP could tell you that’s not enough to store more than 5 large games or 10 small games. I’ve been told that if a Memory Stick was used as central storage, you would then store the games on your PC or PS3 and then transfer to the PSP2 when you want to swap out. However if this was the case then piracy would be easier than the days of the Dreamcast. Plus, forcing a PSP2 owner to actually have a Playstation 3 or PC in order to store the games is an insta-death to the system. If the hardware can’t work alone, you can’t sell it alone. If you can’t sell hardware alone, it won’t sell at all.
- Memory Sticks (Pro Duo) as game carts: Read above about piracy. You can’t simply store the games on memory sticks and treat those like carts; it would be too easy for piracy to take over. As indicated by the numerous firmware updates, Sony doesn’t want piracy.
- Tiny Hard Disc Drive: You do realize that the PSP is a portable system that moves and shakes a lot, right? You also realize that hard disc drives have movable parts and shouldn’t be moved around and shaken a lot, right? Then you already know why this option isn’t viable.
- Solid State Drive: This is what I believe will be the actual answer, which means one of two things. Either Sony will wait until this is an affordable option (still a few years out) or they will inevitably allow the PSP2 to be incredibly expensive. Again, we’re talking about Sony here, so that’s not unbelievable. However, we stated earlier that Sony wants to take a chunk of the Nintendo portable market. Unfortunately, trying to sell an expensive gaming system will not do that. The Nintendo DS’s success is built on selling the hardware cheaply, the software cheaply, and selling to the core/casual audience. The PSP’s not-so-success was built on selling to the hardcore audience expensively.
What’s that you say? Sony wants to take a chunk of Apple’s gaming market share? Well sure, that seems viable.
- If the PSP2 wanted to sell to the crowd who bought the iPhone for the iPhone’s capabilities, it would need to be a good phone, a good music player, and a good internet browser. (This won’t happen.)
- If the PSP2 wanted to sell to the crowd who actually enjoy buying iPhone/iTouch games, then the PSP2 would consist of games created by the public that end up costing 5-15 dollars with a small commision for Sony. (This won’t happen.)
- Oh yeah… and we’d have to assume all these iPhone/iTouch folks would be willing to buy the portable video game system based on the merits that it is simply a portable video game system. (This won’t happen.)
Well gosh, with none of this happening, where’s the market share Sony can get?
D’oh, of course! There’s the PSP market share! Surely all those loyal to the PSP, buying up all those UMD games that won’t be transferable to the PSP2, will want to upgrade to the next big thing! Surely they won’t mind carrying around both a PSP and PSP2 in order to play their portable game collection. Surely the PS3 has proven that backwards compatibility isn’t necessary to increase sales! Surely we exist in an imaginary world where Sony is making the wrong bets just to try and be the cool kids on the block again. (Can you hear my eyes rolling yet?)
So, have I convinced you yet? Do you believe the UMD-less PSP2 exists still? Because I don’t think it does and I don’t think it will. Sony may have made poor choices in the past and Sony may be crass enough to make more poor choices in the future, but I believe a UMD-less future for a PSP sequel in the current market with today’s technology is going to lead to 100% failure.


B-b-b-b-but. /end fanboy fandom.
im rooting for solid state
Nice article Dave, you pretty much hit every point I could think of.
I agree that a download only portable games machine just isn’t viable; The iPhone/Touch’s ability to get games from itunes is a secondary feature for both devices, I don’t think even apple could market a product where that would be its primary (if not only) purpose.
The current batch from the itunes store seem to mostly fall into $1-$10 budget category; Fun games for using up time rather than serious gaming, comparable to playing solitaire or filling out a sudoku.
I’ll certainly be interested to see the sales figures for when a ‘big’ game comes out for iphone/touch (like the upcoming metal gear game), though I’m guessing it won’t be more than a fraction of the best selling DS/PSP games.
As a media storage/delivery device, the UMD is on the verge of heading down the betamax trail. Sony tried very hard to promote it as, not just a new type of game disc, but an awesome new way to watch movies. We all know how great that turned out for Sony, so just what will become of the UMD?
Based on this blurb….http://kotaku.com/5161253/sony-umd-business-is-critical-to-us …..it seems like Sony doesn’t know either. I have a feeling that the UMD won’t be returning, but the Solid State option that Dave mentions will price a new PSP thru the roof. Is Sony going to reveal another new proprietary media storage? I doubt the movie studios will want to invest any more money in yet another new format. And Ninty will continue to laugh all the way to the bank.
The downloadable route is certainly becoming a big part of the market and will obviously continue growing. But I see no way in hell that Sony will abandon retail to online. It just isn’t going to happen anytime soon. I really like being able to download games from the PSN. I’ve gotten quite a few titles for my PSP that way, and will continue to do so as long as decent titles are offered.
I think one of the reasons the PSP has had trouble, (besides the lack of quality titles in quantity), is that it tried to be too many things at once, and didn’t really do any of them all that much better than other devices. Sony should keep high quality portable gaming as the main focus of the PSP2. Apple already sells the Ipod as the MP3 player of choice, and the IPhone is selling great as well. If Sony tries to make the new PSP2 an all-in-one device they will lose.
Finally someone wrote what I have been thinking. And the source is David Perry of Acclaim. When was the last time anyone or anything important came out of Acclaim? That company doesn’t even make console/portable games anymore. David Perry is also the guy who said Sony would never make money on the PS3. The only acclaim to fame Acclaim can claim is making crappy MMORPGs that you don’t have to pay for.
David Perry is just trying to get some publicity for himself/Acclaim.
The “Tiny Hard Disc Drive” bullet point is a joke.
The technology can handle that nuisance.
iPhones have a hard disk and they shake all the time in people’s pockets, and you don’t hear them complaining.
@digimish: The drive in the iPhone is flash.
http://www.apple.com/iphone/specs.html
It’s not a moving-parts drive. If the PSP2 has internal flash like the iPhone, it would count as the same thing as using a Pro Duo stick for central storage, it just wouldn’t be removable.
However, the older iPods did have hard disk drives with moving parts.
http://www.apple.com/ipodclassic/specs.html
Except the hard drives are notorious for dying in 1-2 years and, yes, people complained. So if the PSP2 had a hard disk drive shoved into it, it would lose all your games in 1-2 years time with regular use. Not to mention the fact that many people listened to their iPods while sitting down and not moving, whereas holding a PSP in front of your face is going to equate to a lot more movement. Thus the hard drive would fail even faster than the iPod. I believe the point is still proven.
I’m sure that the PSP2 will have a similar flash hard drive as the iPhone. 16 gigs is plenty in my opinion.
In any case, we should just wait until this year’s E3.
Looks like it was true sir, it was true! :(