Shadows on the Screen: Play First, or What We Should Mean By “Auteur” In Games Critique

Theory says that directorial auteurs own the films they make. Each frame is the synthesis of visual, aural, and narrative ideas. If there are game auteurs, what is it that they own? Read more

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Way of the Samurai 3 Review: Not Just A Choose-Your-Own-Adventure

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The summary description of the Way of the Samurai series goes like this: It’s like all those great Kurosawa samurai films you love had a baby with R.L. Stine’s Choose Your Own Adventure Goosebumps books. Read more

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IGN Responds to MusicHub Controversy – A Perfect Storm or a Perfect Crime?

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IGN’s Senior VP of Publishing and co-founder Peer Schneider answers our questions regarding their “Hero” Series fansite, MusicHub, and he promises continued commitment towards transparency and unbiased journalism.  But is it enough? Read more

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Upcoming Wiiware Title “Last Flight” Brings Back Classic Hack-and-Slash

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Bloober Team’s forthcoming debut title stars a culinary chef, an airport, some vampires and (at least) two butcher knives. Hit the jump for some screens and info. Read more

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Don’t Ask About Rock Band On IGN’s Music Hub – UPDATE

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Shawn Elliot, formerly of Games for Windows Magazine and 1UP.com, tweeted earlier this evening about IGN.com’s MusicHub – a community, news, and wiki site dedicated to… something other than what you might think.  Read more

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Cowboy Bebop PS2 Game Turned Into Mini-Movie By Fans

cowboybeboplogoIf you’re an English-only fan of Cowboy Bebop chances are you haven’t seen all there is to the series. Sure, you own the anime and the movie, maybe even the manga, but have you played the PS2 game? Well, now you don’t have to. Read more

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Megaman 2.5D Trailer Makes Me Wonder “Why Can’t I Buy This”

A few months ago we ran an interview with Peter Sjörstrand, the man behind the Megaman 2.5D.  A while back he sent word of another trailer for the potential game.  To paraphrase game guru Fiddy, I love this project like a fat kid loves cake. Read more

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A Conversation With Bill Roper of Champions Online

I had a chance to speak with Bill Roper, design director and executive producer of Champions Online. Take a break from playing and check out what he thinks about the beta, the future of MMOs, and Darth Vader. Read more

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Shadows On the Screen: The Man Who Told Everything

On a site like ours, where news coverage is the (high-quality) buffer between the feature articles that are our heart and soul, how do we manage the issue of the “I” creeping into our journalism? Read more

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Review: Shin Megami Tensei: Devil Survivor

devilsurvivorthumbThe headline thanks Atlus for not pushing the number of words in the title into double digits. Elsewhere, US / Canada Editor Austin Walker thanks them for making this game. Read more

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