Assassins Creed II: Launch + Rewards = Well Played Ubisoft

Yeah, that says launch, not lunch.  Today Ubisoft took the wraps off the new Uplay service which rewards gamers earn Units by performing specific actions in Uplay enabled games such as the listed Assassin’s Creed II, R.U.S.E and Splinter Cell: Conviction. Read more

Post to Twitter Post to Digg Post to Facebook Post to Reddit Post to StumbleUpon

Assassin’s Creed II Diary: The Stronghold Of An Assassin

The final development diary of Ubisoft’s Assassin’s Creed II is finally here folks ahead of its release in little over a week!  What’s on offer this time?  Well what about a view of the architecture of the city, as well as the base from which Ezio will operate – the Assassin’s Stronghold. Read more

Post to Twitter Post to Digg Post to Facebook Post to Reddit Post to StumbleUpon

Assassin’s Creed Renaissance To Hit Bookshelves Soon

ac2bookIf games aren’t your thing then it’s a good job that Penguin Books and Ubisoft have announced a partnership that will bring together the worlds of gaming and publishing in what’s described as a unique collaboration between the two.   Read more

Post to Twitter Post to Digg Post to Facebook Post to Reddit Post to StumbleUpon

Assassins Creed II Diary: From Altair To Ezio

ezio

In this, one of the last video diaries before the release of Ubisoft’s much anticipated Assassin’s Creed II we get a more focused comparison on the differences between protagonists in the series Altair and Ezio. Read more

Post to Twitter Post to Digg Post to Facebook Post to Reddit Post to StumbleUpon

Assassins Creed II Short: Lineage


Ubisofts Assassins Creed II short movies begin their crawl across the Internet in glorious high definition via YouTube and we have it right here for you to enjoy.  Read more

Post to Twitter Post to Digg Post to Facebook Post to Reddit Post to StumbleUpon

Assassins Creed 2 Dev Diary: Anything Goes

ac2head

In this, the fourth in the series of Assassins Creed II Development Diaries we’re told “Real violence is brutal and you can’t kill someone by just slashing at them with a sword.”  Or that’s what Charles Randall, Team Lead Fight would have you believe.  Read more

Post to Twitter Post to Digg Post to Facebook Post to Reddit Post to StumbleUpon

Assassin’s Creed II Dev Diary: Variety, And Lots Of It

Ubisoft today released the latest developers diary for the upcoming holiday title Assassins Creed II in which Creative Director Patrice Desilets, and level designers Gaelic Simard and Chris Weiler, discuss the variety of missions available in the new title. Read more

Post to Twitter Post to Digg Post to Facebook Post to Reddit Post to StumbleUpon