Custom Soundtracks: How Do You Use Them?

crackdownboxartIt’s no secret that my favorite feature this generation isn’t online play, DLC, friends lists, or anything of the sort; it’s something much smaller, and much more personal.  That something happens to be custom soundtracks.  Read more

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OLC Wants To Know: How Gamey Do You Take Your Interactive Entertainment?

outrunDo you like score multipliers, Double-jumping, and extra lives? Or are you more into narrative experiences, realistic physics, and character development? Read more

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Guilty Pleasure Gaming – What’s Yours?

dwgundam2Everyone has one – that game you play, the one that’s not really a AAA hit, the one you’re kinda ashamed to own.  For some people, it’s anime fighting games; for others it might be a movie tie-in.  For others, maybe Half-Life 2 (kidding).  Read more

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Shadows on the Screen: Tactile Aesthetics

shadowsonthescreen2“Damn that game is ugly. Why are you playing it again?” “Cause it feels as good as it looks bad.” What does it mean to critique when the aesthetics of play outmatch the rest of a game’s quality? Read more

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Shadows on the Screen: What’s an “Art Game,” Anyway?

shadowsonthescreenDuring the past month’s Games Developer’s Conference, critic Heather Chaplain argued that the youth of video games shouldn’t be blamed for topical immaturity in the medium. The game devs themselves, she says, are “fucking adolescents.” Read more

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Wise From Your Grave: A Look Back At the Dreamcast Launch Buffet Pt. I

Celebrate Easter weekend with a heartfelt look at the sacrifice of Sega’s son so that all of gaming might be saved.

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Op-Ed: The Death Spiral, or How Iwata Doesn’t Care About Poor People

Qu’ils mangent de la brioche.” Whether or not Marie Antoinette said it, or if it was insulting at all, “let them eat cake” has come to have a certain meaning. Nintendo President Satoru Iwata illustrated that today at his GDC keynote. Read more

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Editorial: PSP2 – UMD = Bad Idea.

unbelievable-manDid you hear the latest joke?  An article on Kotaku quotes David Perry, chief creative officer at Acclaim, as he spouts out some kind of rumor about the PSP2 not only existing, but the idea that it actually does not have a UMD drive. Read more

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