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	<title>One Last Continue &#187; Impressions</title>
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		<title>Ninja Gaiden Sigma 2 Demo Impressions: Go Ninja Go</title>
		<link>http://www.onelastcontinue.com/11814/ninja-gaiden-sigma-2-demo-impressions-go-ninja-go/</link>
		<comments>http://www.onelastcontinue.com/11814/ninja-gaiden-sigma-2-demo-impressions-go-ninja-go/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 22:19:30 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Ninja Gaiden Sigma 2]]></category>
		<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Tecmo]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=11814</guid>
		<description><![CDATA[With its September 29th release rapidly approaching, Ninja Gaiden Sigma 2 for the PS3 has been kind enough to bless the PSN with a downloadable demo &#8211; well, if you live in Japan.  If you&#8217;re in the West, you&#8217;ll have to wait another week for it to go up. For those lacking a Japanese PSN [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/11814/ninja-gaiden-sigma-2-demo-impressions-go-ninja-go/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Hands-On: Black Sigil &#8211; Blade of the Exiled</title>
		<link>http://www.onelastcontinue.com/8392/hands-on-black-sigil-blade-of-the-exiled/</link>
		<comments>http://www.onelastcontinue.com/8392/hands-on-black-sigil-blade-of-the-exiled/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 19:33:17 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Black Sigil]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Studio Archcraft]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=8392</guid>
		<description><![CDATA[It&#8217;s no big secret that I have a soft spot for 16-bit RPGs; Final Fantasy VI and Chrono Trigger are in my top 5 games of all time.  While that era may be over, there are still a few teams making the good stuff.  Enter The Black Sigil.  Developed by Canadian Studio Archcraft, The Black [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/8392/hands-on-black-sigil-blade-of-the-exiled/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>E3 2009 Mega Impressions &#8211; Brütal Legend</title>
		<link>http://www.onelastcontinue.com/8087/e3-2009-mega-impressions-brutal-legend/</link>
		<comments>http://www.onelastcontinue.com/8087/e3-2009-mega-impressions-brutal-legend/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 05:15:33 +0000</pubDate>
		<dc:creator>One Last Continue</dc:creator>
				<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Brutal Legend]]></category>
		<category><![CDATA[Doube Fine]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=8087</guid>
		<description><![CDATA[I had the opportunity to play around with Tim Schafer&#8217;s newest creation at E3 2009 - Brütal Legend.  What did I think? Eddie Riggs is a roadie of legendary proportions.  A mythical man, able to construct any stage, tune any guitar and fix anything.  He is the world&#8217;s best roadie&#8230; for the world&#8217;s worst heavy metal band. One night before a [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/8087/e3-2009-mega-impressions-brutal-legend/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>E3 2009 Demo Impressions: echochrono (WT)</title>
		<link>http://www.onelastcontinue.com/8115/e3-2009-demo-impressions-echochrono-wt/</link>
		<comments>http://www.onelastcontinue.com/8115/e3-2009-demo-impressions-echochrono-wt/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 01:00:05 +0000</pubDate>
		<dc:creator>One Last Continue</dc:creator>
				<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[echochrono]]></category>
		<category><![CDATA[SCEJ]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=8115</guid>
		<description><![CDATA[Over at the Sony Booth, there are quite a few PSPs set up with a bunch of new games.  echochrono caught my eye, and I got to play through a few levels. For those that have played Cursor*10, this game will come naturally.  Our character (the same one used in SCEJ&#8217;s previous game in the series, echochrome - [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/8115/e3-2009-demo-impressions-echochrono-wt/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>E3 2009 Quickie: Dark Void Hands-On</title>
		<link>http://www.onelastcontinue.com/8070/e3-2009-quickie-dark-void-hands-on/</link>
		<comments>http://www.onelastcontinue.com/8070/e3-2009-quickie-dark-void-hands-on/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 23:33:38 +0000</pubDate>
		<dc:creator>One Last Continue</dc:creator>
				<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Airtight]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Dark Void]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=8070</guid>
		<description><![CDATA[I was able to grab a quick 5 minute hands-on with Dark Void, Capcom and Airtight&#8217;s upcoming sci-fi title. We&#8217;ve all seen the trailers and screenshots, so it is known that, graphically, Dark Void looks good.  However, I did notice that the game does have a bit of a pop-in issue.  It did not bog down gameplay or affect the action, so [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/8070/e3-2009-quickie-dark-void-hands-on/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Trash Panic (PSN) Impressions: Tetris&#8217; Dirty Brother-In-Law</title>
		<link>http://www.onelastcontinue.com/8220/trash-panic-psn-impressions-tetris-dirty-brother-in-law/</link>
		<comments>http://www.onelastcontinue.com/8220/trash-panic-psn-impressions-tetris-dirty-brother-in-law/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 16:15:10 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[Impressions]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trash Panic]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=8220</guid>
		<description><![CDATA[It might&#8217;ve been overshadowed by the flurry of new information, demos, and trailers released earlier this week thanks to Sony&#8217;s constant string of PSN updates from E3, but Trash Panic was released on PSN last night.  Here&#8217;s what I think.  For those uninformed, Trash Panic is a physics-based puzzle game for the Playstation Network developed [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/8220/trash-panic-psn-impressions-tetris-dirty-brother-in-law/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>E3 2009 Demo Impressions &#8211; Resident Evil: The Darkside Chronicles</title>
		<link>http://www.onelastcontinue.com/8072/e3-2009-impressions-resident-evil-the-darkside-chronicles/</link>
		<comments>http://www.onelastcontinue.com/8072/e3-2009-impressions-resident-evil-the-darkside-chronicles/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 23:37:45 +0000</pubDate>
		<dc:creator>One Last Continue</dc:creator>
				<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Resident Evil: Darkside Chronicles]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=8072</guid>
		<description><![CDATA[Stopping by the Capcom booth, I was able to get my hands on Resident Evil: The Darkside Chronicles&#8217; Co-op mode.  After a bit of time with the game, here&#8217;s what I think so far. First off, this game is very slowly paced.  Typically, when we pick up an on-rails shooter, we expect frantic duck-and-gun action.  [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/8072/e3-2009-impressions-resident-evil-the-darkside-chronicles/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>DSi-mpressions: Simon Breaks Down the DSi</title>
		<link>http://www.onelastcontinue.com/4534/dsimpressions-simon-breaks-down-the-dsi/</link>
		<comments>http://www.onelastcontinue.com/4534/dsimpressions-simon-breaks-down-the-dsi/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 14:15:23 +0000</pubDate>
		<dc:creator>Simon Williams</dc:creator>
				<category><![CDATA[Impressions]]></category>
		<category><![CDATA[DSi]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=4534</guid>
		<description><![CDATA[Up until last Saturday, I&#8217;ve only had my wife&#8217;s old DS &#8216;Phat&#8217; to play games on. With the release of the DSi, I decided to get one for myself, and here&#8217;s what I think about it. On observation mode, the first thing I noticed when I got my hands on the DSi was that it [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/4534/dsimpressions-simon-breaks-down-the-dsi/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Madworld Impressions &#8211; God Hand 2: Chainsaw Boogaloo</title>
		<link>http://www.onelastcontinue.com/3093/madworld-impressions-god-hand-2-chainsaw-boogaloo/</link>
		<comments>http://www.onelastcontinue.com/3093/madworld-impressions-god-hand-2-chainsaw-boogaloo/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 18:43:45 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[MadWorld]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=3093</guid>
		<description><![CDATA[I&#8217;ve been pretty busy this weekend.  On Friday, I recieved not just Resident Evil 5, but also Phantasy Star Portable as well as Platinum Games&#8217; satirical action brawler Madworld; tall order when you&#8217;ve got company over all weekend.  Here&#8217;s my hands-on. Madworld is an action beat-em-up game published by Sega and developed by Platinum Games, [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/3093/madworld-impressions-god-hand-2-chainsaw-boogaloo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Impressions &#8211; Killzone 2</title>
		<link>http://www.onelastcontinue.com/1989/impressions-killzone-2/</link>
		<comments>http://www.onelastcontinue.com/1989/impressions-killzone-2/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 17:48:11 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Killzone 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=1989</guid>
		<description><![CDATA[This past Friday, Sony and Guerrilla Games&#8217; Killzone 2 was released to the world.  PS3 owners all over have likely poured quite a bit of their weekend into the game&#8217;s robust single player and multiplayer modes.  With our Review Roundtable coming later this week, here&#8217;s what I think of the game so far. Single Player [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/1989/impressions-killzone-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PSN: Noby Noby Boy Is&#8230;A Game?</title>
		<link>http://www.onelastcontinue.com/1291/olc-dlc-noby-noby-boy-is-a-game/</link>
		<comments>http://www.onelastcontinue.com/1291/olc-dlc-noby-noby-boy-is-a-game/#comments</comments>
		<pubDate>Fri, 20 Feb 2009 00:00:22 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[OLC Originals]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Playstation Network]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=1291</guid>
		<description><![CDATA[Noby Noby Boy, the latest creation of Katamari Damacy mastermind Keita Takahashi, was just released on the Playstation Network.  Costing only $5, it&#8217;s definitely worth looking into.  It&#8217;s quite a difficult game to explain, though&#8230;so why don&#8217;t I just let you take a look at some gameplay footage? See?  How&#8217;s that for weirdness?  Now go [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/1291/olc-dlc-noby-noby-boy-is-a-game/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Pre-Review Impressions: Street Fighter IV</title>
		<link>http://www.onelastcontinue.com/1187/pre-review-impressions-street-fighter-iv/</link>
		<comments>http://www.onelastcontinue.com/1187/pre-review-impressions-street-fighter-iv/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 03:12:24 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[OLC Originals]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=1187</guid>
		<description><![CDATA[It&#8217;s finally here; Street Fighter IV is in stores, and spinning in PS3 and 360 drives all across the world.  Our review won&#8217;t be out for a little bit, but here&#8217;s some quick impressions from the first few days of play. Likely, the first impression most gamers will have upon booting up SFIV is how [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/1187/pre-review-impressions-street-fighter-iv/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>X-Blades: So, I Got X-Blades a Bit Early&#8230;</title>
		<link>http://www.onelastcontinue.com/746/so-i-got-x-blades-a-bit-early/</link>
		<comments>http://www.onelastcontinue.com/746/so-i-got-x-blades-a-bit-early/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 14:25:12 +0000</pubDate>
		<dc:creator>Simon Williams</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=746</guid>
		<description><![CDATA[Last week, I pre-ordered the  X-Blades Royal Edition. It was set for release on the 20th over here, but it already arrived today!  Here&#8217;s some pics of the most robust CE I&#8217;ve ever seen.]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/746/so-i-got-x-blades-a-bit-early/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Demo Day 2009: Mega-Impressions Part 4</title>
		<link>http://www.onelastcontinue.com/492/demo-day-2009-mega-impressions-part-4/</link>
		<comments>http://www.onelastcontinue.com/492/demo-day-2009-mega-impressions-part-4/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 09:15:12 +0000</pubDate>
		<dc:creator>Simon Williams</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Op-Ed]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=492</guid>
		<description><![CDATA[Halo Wars This game has one of the best control schemes a console RTS has ever had; all it needed was some sensitivity tweaking and I was ready to play.  The movies that tell the story of Halo Wars (set 20 years before the first Halo game) look fantastic, yet somehow the game itself doesn&#8217;t [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/492/demo-day-2009-mega-impressions-part-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Demo Day 2009: Mega-Impressions Part 2</title>
		<link>http://www.onelastcontinue.com/581/demo-day-2009-mega-impressions-part-2/</link>
		<comments>http://www.onelastcontinue.com/581/demo-day-2009-mega-impressions-part-2/#comments</comments>
		<pubDate>Sat, 07 Feb 2009 23:18:03 +0000</pubDate>
		<dc:creator>Dave Kap</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Op-Ed]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=581</guid>
		<description><![CDATA[Halo Wars (Xbox 360) I went into playing this game expecting a piece of junk.  I came out wanting to buy it. Initially the trailers for the game made it look like it had some shitty soft filter that you&#8217;d normally expect during a Barbara Walters interview.  It seemed like it had a really minimalistic, [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/581/demo-day-2009-mega-impressions-part-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Demo Day 2009: Mega-Impressions Part 1</title>
		<link>http://www.onelastcontinue.com/494/demo-day-2009-mega-impressions-part-1/</link>
		<comments>http://www.onelastcontinue.com/494/demo-day-2009-mega-impressions-part-1/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 18:25:11 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[OLC Originals]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=494</guid>
		<description><![CDATA[Yesterday marked an event that I can only refer to as &#8220;D-Day&#8221;, or Demo Day, with the highest amount of playable demos launching simultaneously in recent memory.  Halo Wars hit the 360, Phantasy Star Portable landed on PSP, and demos of 3 on 3: NHL Arcade and MLB 09: The Show hit the PLAYSTATION 3, [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/494/demo-day-2009-mega-impressions-part-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Demo Impressions: Resident Evil 5</title>
		<link>http://www.onelastcontinue.com/247/demo-impressions-resident-evil-5/</link>
		<comments>http://www.onelastcontinue.com/247/demo-impressions-resident-evil-5/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 17:23:11 +0000</pubDate>
		<dc:creator>Phil Caron</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://www.onelastcontinue.com/?p=247</guid>
		<description><![CDATA[Yesterday marked the release of the PS3 version of Capcom&#8217;s Resident Evil 5 demo, and with that has come a seemingly never-ending string of comparisons between the demo and its XBOX 360 counterpart.  Suffice it to say, I&#8217;ve now played both demos to a large degree, and formed my opinions on the game independently of [...]]]></description>
		<wfw:commentRss>http://www.onelastcontinue.com/247/demo-impressions-resident-evil-5/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
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